Improve My Knowledge of the Invisible Arts Cultist Simuklator

For Lore mechanics in the Exile legacy, see Lore (Exile).

Lore

" Knowledge of the invisible arts. I can use it to attract followers, to perform rites, to open up the way to the Mansus, to seek my ascension...
~ In-game text

Lore is an aspect attributed to Lore Fragments.

Lore Fragments [ ]

Lore Fragments are a resource that tin primarily be obtained from studying books, but tin besides be obtained from diverse interactions.

The blazon of Lore is indicated by its color. At that place is one lore fragment type for each principle, including Lantern, Forge, Edge, Winter, Center, Grail, Moth, Knock, and Clandestine Histories.

The magnitude (level) is shown by the angle of the grayness arc. If it is closer to a total circle it is a college Principle.

Lore fragments tin be also be upgraded, downgraded, and subverted by using the study verb, equally referenced below.

Upgrading Lore Fragments [ ]

Any two lore fragments of the same principle and level can exist combined by using the study verb. The outcome will be the next level up from the table below. This is ii levels higher than the source lore fragments.

A new mechanic added to the inquiry system is challenges. Each slice of lore will have a few challenge aspects on them that let you to figure you what you lot will need to upgrade or subvert the lore in question. The aspects are Requires Knowledge.png knowledge, Challenge.intuition.png intuition, Challenge.grim.png grim, Challenge.obsessive.png obsessive, Challenge.paradox.png paradox, Challenge.illumination.png illumination, and Challenge.practical.png practical. During the process of studying, the verb requires various cards to overcome the challenges. The challenges are specific to each fragment, with higher level lore having more than and more difficult challenges. Reason and Passion used will either be exhausted or destroyed, glimmering or erudition volition be consumed, and all others volition simply be returned. If those cards are not available during the course of the studying, the action trying to be performed fails and the cards are returned to the lath. If 1 or more challenges were overcome, but the upgrade was all the same failed than if the same two lore cards are used the challenges that were previously completed don't need to exist repeated.

Example: Study Forge x4 lore fragment + Forge x4 lore fragment will effect in a Forge x6 lore fragment if the challenges are completed successfully.

Downgrading Lore Fragments [ ]

Studying a lore fragment of level iv or college with reason will result in two of the side by side lower level lore fragments upon success.

Example: Study Grail x8 lore fragment + reason will upshot in two Grail x half-dozen lore fragments upon success.

Subverting Lore Fragments [ ]

Subverting lore fragments works the same as upgrading except the fragments belong to a dissimilar lore. On success, you will receive the next level upwards of the lore type you subverted to. Here are the rules for it:

  • The fragments must have the same level
  • Knock and Cloak-and-dagger Histories fragments can non be subverted.
  • Whatsoever lore fragment except Secret Histories tin be subverted to Knock.
  • The challenges from both fragments must be completed.
  • All other lore fragments can be subverted into one other lore using the following circular progression:
              Lantern              ->              Forge              ->              Edge              ->              Winter              ->              Heart              ->              Grail              ->              Moth              -> (restart with              Lantern)            
Lore 1 Lore 2 Result
Moth Lantern Lantern
Lantern Forge Forge
Forge Edge Edge
Edge Winter Winter
Wintertime Heart Centre
Centre Grail Grail
Grail Moth Moth
Any Knock Knock

Example: Report Lantern x4 lore fragment + Forge x4 lore fragment will consequence into Forge x6 upon success.

Lore Fragment Levels & Names [ ]

The following is a table of the names for each magnitude of each principle lore fragment:

Magnitude/Principle Lantern Forge Edge Winter Middle Grail Moth Knock Undercover Histories
2 A Watchman's Secret A Smith'due south Secret A Knife'southward Secret A Sexton'south Hush-hush A Thunderous Secret A Red Clandestine A Hairdresser's Warning A Locksmith'south Secret An Occult Flake
4 A Mansus-Glimpse An Ardent Orison Chiliarch'southward Lesson A White Ceremony Words that Walk A Megalesian Incantation A Woods-Whisper An Iguvine Rite A Furtive Truth
6 An Bestial Mantra A Shaping Dirge An Operation of the Labhite An Operation of the Declining Sun A Waking Chant A Delightful Sacrament An Ecdysiast's Parable A Consent of Wounds A Forgotten Relate
8 Phanaen Invocation Callidate Invocation The Colonel'south Names Invocation of the Ivory Dove Geminate Invocation Thiatic Invocation Moldywarp Admonitions Meniscate Invocation Forbidden Epic
10 Formulae Concursate Formula Fissive The Lionsmith's Names Recitation of Lost Hours Formulae Vigilant Formulae Voluptuous Centipede Attestation Formulae Ophidian Unresolved Ambiguity
12 Mantra of Ascent Furnace Paean The Alignments of Murder The Division of the Names Velvet Amuse Anthic Elaboration Thigh-born Thorax-Sweetness Liminal Evocation Vagabond's Map
14 Illuminate Mysteries Mysteries of Making The Mysteries of Force Wolf-Word Unceasing Mysteries Devouring Mysteries Mare-in-the-Yew Mysteries of Opening Port Noon Anecdote

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Source: https://cultistsimulator.fandom.com/wiki/Lore

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